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glankk/n64 - A collection of files and tools used to compile and test code for the Nintendo 64.mips64-gcc-toolchain - Windows and Linux scripts to automate building of a modern MIPS64 GCC toolchain for Nintendo 64 cross compilation.homebrew-n64-dev - macOS gcc and binutils Homebrew formulae for Nintendo 64 development.libdragon-docker - Dockerized toolchain based on libdragon.portable-n64-toolchain - A Dockerized toolchain based on modern-n64sdk.
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modern-n64sdk - Describes how to get a modern build of GCC cross-compiling on a modern OS (Linux, Windows, macOS).n64chain - A development toolchain based on GCC that does not depend on any proprietary Nintendo library.
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Official Nintendo 64 SDKs - Official Nintendo 64 Software Development Kits for Windows and SGI IRIX.Reflective Regret: Adventures in N64 Development - Buu342’s seminar on Nintendo 64 homebrew game development at Inércia Demoparty 2021 (with code available).Programming for Nintendo 64 - Damjan Nesic goes through the basics of programming for Nintendo 64 using C and a Windows XP virtual machine.Portland Retro Gaming Expo 2019 - N64 Homebrew Development - Part 2 - Victor Vieux adds sound and graphic assets and talks about the future of Nintendo 64 homebrew development.Portland Retro Gaming Expo 2019 - N64 Homebrew Development - Part 1 - Victor Vieux talks about the Nintendo 64 technical specifications and begins building a game using libdragon.REcon 2015 - Reversing the Nintendo 64 CIC - Mike Ryan, Marshall Hecht, and John McMaster talk about reverse engineering and cloning a 20 year old copy protection chip (the N64 CIC).Building cen64 for Speed and Preservation - Tyler Stachecki and Mike Ryan discuss making the cen64 emulator fast without compromising on accuracy.Behind The Code - Gerry O’Brien’s YouTube channel, with a number of videos discussing Nintendo 64 development with NuSystem and the official SDK, development hardware, audio processing, and more.Installing the Nintendo 64 Development Kit - How to install the Nintendo 64 Software Development Kit under Windows 2000 and 98SE and build sample code.RSP - Detailed RSP documentation in the r64emu emulator repository.N64 Cart Info - Cartridge pinout and bus timing.N64 Cartridge Info - A NESDev forum thread with some details about the cartridge bus.Microcode from Source - How to compile microcode from source.cen64#58 - A cen64 issue comment summarizing the boot process.64dd-schematics - Schematics for the Nintendo 64 Disk Drive (N64DD).64dd wiki - Documentation on 64DD hardware, disks, and related cartridges.- Nintendo 64DD documentation, emulators, homebrew, and tools.Encryption 64 - A collection of documentation on MIPS assembly, GameShark code structure, and layout of individual titles.Hack64 - A variety of documentation on RCP data structures, compression, assembly, and more.Accessory Reference - Guide on how to communicate with the Transfer Pak and Rumble Pak.N64 ROM Formats Explained - Details the three commonly encountered Nintendo 64 ROM formats (use Big Endian/.z64).N64 ROM Formats - A short N64 ROM format quick reference sheet.dragonminded N64DEV - libdragon usage, Windows and Linux toolchains, and RCP documentation.Console Protocols - Nintendo 64 hardware info, memory map, PIF boot stage reference, and JoyBus I/O documentation.N64TEK - Nintendo 64 technical information, registers, memory map, and instruction set.